![]() ![]() While our primary plan is still to trust the Magic god with random flips from Urza, Lord High Artificer and Unexpected Results, we also got some dirty Tron wins where we just cast huge things naturally thanks to the massive mana from the Tron lands. ![]() The addition of the Tron lands to Unexpected Urza was a huge revelation.Meanwhile, the only match we dropped was to a Goryo's Vengeance / Through the Breach deck that was even faster than we were at putting something massive into play. We went 4-1 in our five matches and beat a bunch of top-tier decks (Whir Prison, Affinity, Eldrazi and Taxes, and Izzet Phoenix) along the way. The final build of Unexpected Urza-Unexpected Urza Tron-was shockingly good.Just a quick reminder: if you enjoy the Much Abrew About Nothing series and the other video content on MTGGoldfish, make sure to subscribe to the MTGGoldfish YouTube channel to keep up on all the latest and greatest. Can Unexpected Urza, with a bunch of tuning, building, and upgrades, be a competitive deck in Modern? Let's get to the video and find out then, we can talk more about the deck! This final rebuild improved the deck immensely since along with randomly flipping something into play on Turn 3 with Unexpected Results or Urza, Lord High Artificer, we can also just hard-cast our big threats fairly, greatly reducing the chances that we will draw a bunch of uncastable 10-mana Eldrazi. So I rebuilt a third time, this time with the very on-flavor Tron lands (I really wanted to call this deck Literal Urza Tron or Urza Tribal since we're playing Urza, Lord High Artificer along with Urza's Tower, Urza's Mine, and Urza's Power Plant, but I wasn't sure anyone would get the reference). While this build was an improvement, it was also still pretty rough around the edges and tended to leave huge things in our hand. My first attempt to fix the deck was to rebuild around the fast mana of Arbor Elf and Utopia Sprawl, with Flood of Tears as a way to put our huge threats into play for free if we happened to draw them. While there were a bunch of problems with the original build of Unexpected Urza, ranging from bad mana to the fact that we didn't have any way to put the massive Eldrazi and planeswalkers that make up about 1/4 of our deck into play from our hand if we draw them naturally, the last problem was by far the biggest. ![]()
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